opengl_x11

Playing with OpenGL
git clone git://bsandro.tech/opengl_x11
Log | Files | Refs | README | LICENSE

DateCommit messageAuthorFiles+-
2025-11-30 23:40crawling square (changing vertex buffer every frame)bsandro1+18-9
2025-11-30 20:39squares are colored differently nowbsandro1+19-12
2025-11-26 20:30geometry shaderbsandro1+8-5
2025-11-25 23:47First geometry shaderbsandro1+215-0
2025-11-25 23:47sphere tunedbsandro1+11-3
2025-11-23 20:37sphere with Mars texturebsandro3+26-15
2025-11-23 19:49sphere cleanedbsandro1+9-7
2025-11-23 18:12fixed the spherebsandro1+49-15
2025-11-23 14:04sphere (dotted)bsandro1+3-3
2025-11-23 14:01sphere that doesn't look like sphere yetbsandro1+273-0
2025-11-23 10:43Found how to render polygons displaying only trianglesbsandro3+7-1
2025-11-20 23:39cubes are 800x600bsandro1+2-3
2025-11-20 23:19cubes rotate with random speedbsandro1+17-4
2025-11-20 22:20pile of rotating cubesbsandro1+1-1
2025-11-20 22:16pile of cubesbsandro1+26-4
2025-11-20 21:52astc fail modifier in cube toobsandro1+42-42
2025-11-20 20:51z-bufferbsandro1+4-9
2025-11-20 20:45rotating weird cubebsandro1+47-19
2025-11-20 20:29model+view+projection matrices appliedbsandro1+24-13
2025-11-20 19:57kept only astc support for (future) cubebsandro1+7-29
2025-11-20 19:44moved astc stuff to separate filebsandro4+400-186
2025-11-20 19:31fixed readme filebsandro1+3-0
2025-11-20 19:29kept practice file with transformation matricesbsandro2+388-388
2025-11-18 22:22rotating stuffbsandro4+388-0
2025-11-16 07:32MIT licensebsandro2+20-23
2025-11-10 21:28Loading texture from command line argumentbsandro1+29-12
2025-11-09 23:58magic uv modifier to correct the texture shiftbsandro2+7-4
2025-11-09 23:47astc routine macrobsandro1+35-3
2025-11-09 22:14fixed uv for astc (no more upside down mirrored picture)bsandro1+4-4
2025-11-08 11:04using ASTC texture (buggy version)bsandro1+79-3
2025-11-08 09:24Fix for flipped image, Hina is being rendered finallybsandro3+3-2
2025-11-07 20:14Working example of texture rendering (rotation is wrong though)bsandro5+8210-0
2025-10-25 11:14using gnu23 raw string literals for shadersbsandro2+32-32
2025-10-20 20:51fix makefilebsandro1+1-1
2025-10-20 20:49fix makefilebsandro1+3-2
2025-10-20 19:39Makefile fixesbsandro2+7-7
2025-10-20 19:19resurrected wrongly moved filebsandro1+55-94
2025-10-20 19:14new Makefilebsandro2+26-19
2025-10-20 19:06rename filesbsandro4+0-199
2025-10-19 11:38tesselationbsandro1+3-2
2025-10-19 11:13tesselationbsandro1+85-45
2025-10-15 22:27I'll try to figure out tesselationbsandro5+265-121
2025-10-15 21:57gitignorebsandro1+3-0
2025-10-15 21:56added readme/license just in casebsandro2+28-0
2025-10-15 21:482 triangles and a square changing colorsbsandro1+15-11
2025-10-15 19:11colorsbsandro1+4-4
2025-10-14 23:09elementsbsandro1+46-28
2025-10-06 22:31main2 no longer leaks; added main3 with super nice compression hacksbsandro2+151-1
2025-10-06 20:05still leaking memorybsandro2+54-48
2025-10-06 18:58leaking mem left and rightbsandro2+57-43
2025-10-06 11:46gitignorebsandro1+2-0
2025-10-06 11:45initbsandro3+330-0