| 2025-11-30 23:40 | crawling square (changing vertex buffer every frame) | bsandro | 1 | +18 | -9 |
| 2025-11-30 20:39 | squares are colored differently now | bsandro | 1 | +19 | -12 |
| 2025-11-26 20:30 | geometry shader | bsandro | 1 | +8 | -5 |
| 2025-11-25 23:47 | First geometry shader | bsandro | 1 | +215 | -0 |
| 2025-11-25 23:47 | sphere tuned | bsandro | 1 | +11 | -3 |
| 2025-11-23 20:37 | sphere with Mars texture | bsandro | 3 | +26 | -15 |
| 2025-11-23 19:49 | sphere cleaned | bsandro | 1 | +9 | -7 |
| 2025-11-23 18:12 | fixed the sphere | bsandro | 1 | +49 | -15 |
| 2025-11-23 14:04 | sphere (dotted) | bsandro | 1 | +3 | -3 |
| 2025-11-23 14:01 | sphere that doesn't look like sphere yet | bsandro | 1 | +273 | -0 |
| 2025-11-23 10:43 | Found how to render polygons displaying only triangles | bsandro | 3 | +7 | -1 |
| 2025-11-20 23:39 | cubes are 800x600 | bsandro | 1 | +2 | -3 |
| 2025-11-20 23:19 | cubes rotate with random speed | bsandro | 1 | +17 | -4 |
| 2025-11-20 22:20 | pile of rotating cubes | bsandro | 1 | +1 | -1 |
| 2025-11-20 22:16 | pile of cubes | bsandro | 1 | +26 | -4 |
| 2025-11-20 21:52 | astc fail modifier in cube too | bsandro | 1 | +42 | -42 |
| 2025-11-20 20:51 | z-buffer | bsandro | 1 | +4 | -9 |
| 2025-11-20 20:45 | rotating weird cube | bsandro | 1 | +47 | -19 |
| 2025-11-20 20:29 | model+view+projection matrices applied | bsandro | 1 | +24 | -13 |
| 2025-11-20 19:57 | kept only astc support for (future) cube | bsandro | 1 | +7 | -29 |
| 2025-11-20 19:44 | moved astc stuff to separate file | bsandro | 4 | +400 | -186 |
| 2025-11-20 19:31 | fixed readme file | bsandro | 1 | +3 | -0 |
| 2025-11-20 19:29 | kept practice file with transformation matrices | bsandro | 2 | +388 | -388 |
| 2025-11-18 22:22 | rotating stuff | bsandro | 4 | +388 | -0 |
| 2025-11-16 07:32 | MIT license | bsandro | 2 | +20 | -23 |
| 2025-11-10 21:28 | Loading texture from command line argument | bsandro | 1 | +29 | -12 |
| 2025-11-09 23:58 | magic uv modifier to correct the texture shift | bsandro | 2 | +7 | -4 |
| 2025-11-09 23:47 | astc routine macro | bsandro | 1 | +35 | -3 |
| 2025-11-09 22:14 | fixed uv for astc (no more upside down mirrored picture) | bsandro | 1 | +4 | -4 |
| 2025-11-08 11:04 | using ASTC texture (buggy version) | bsandro | 1 | +79 | -3 |
| 2025-11-08 09:24 | Fix for flipped image, Hina is being rendered finally | bsandro | 3 | +3 | -2 |
| 2025-11-07 20:14 | Working example of texture rendering (rotation is wrong though) | bsandro | 5 | +8210 | -0 |
| 2025-10-25 11:14 | using gnu23 raw string literals for shaders | bsandro | 2 | +32 | -32 |
| 2025-10-20 20:51 | fix makefile | bsandro | 1 | +1 | -1 |
| 2025-10-20 20:49 | fix makefile | bsandro | 1 | +3 | -2 |
| 2025-10-20 19:39 | Makefile fixes | bsandro | 2 | +7 | -7 |
| 2025-10-20 19:19 | resurrected wrongly moved file | bsandro | 1 | +55 | -94 |
| 2025-10-20 19:14 | new Makefile | bsandro | 2 | +26 | -19 |
| 2025-10-20 19:06 | rename files | bsandro | 4 | +0 | -199 |
| 2025-10-19 11:38 | tesselation | bsandro | 1 | +3 | -2 |
| 2025-10-19 11:13 | tesselation | bsandro | 1 | +85 | -45 |
| 2025-10-15 22:27 | I'll try to figure out tesselation | bsandro | 5 | +265 | -121 |
| 2025-10-15 21:57 | gitignore | bsandro | 1 | +3 | -0 |
| 2025-10-15 21:56 | added readme/license just in case | bsandro | 2 | +28 | -0 |
| 2025-10-15 21:48 | 2 triangles and a square changing colors | bsandro | 1 | +15 | -11 |
| 2025-10-15 19:11 | colors | bsandro | 1 | +4 | -4 |
| 2025-10-14 23:09 | elements | bsandro | 1 | +46 | -28 |
| 2025-10-06 22:31 | main2 no longer leaks; added main3 with super nice compression hacks | bsandro | 2 | +151 | -1 |
| 2025-10-06 20:05 | still leaking memory | bsandro | 2 | +54 | -48 |
| 2025-10-06 18:58 | leaking mem left and right | bsandro | 2 | +57 | -43 |
| 2025-10-06 11:46 | gitignore | bsandro | 1 | +2 | -0 |
| 2025-10-06 11:45 | init | bsandro | 3 | +330 | -0 |