commit b4fa258cf6d247b3ec3fdee16250ee1b4cb65d4d
parent fbbc45680630f114646d5238823287df17ccf319
Author: bsandro <email@bsandro.tech>
Date: Fri, 21 Nov 2025 00:20:06 +0200
pile of rotating cubes
Diffstat:
1 file changed, 1 insertion(+), 1 deletion(-)
diff --git a/cube.c b/cube.c
@@ -312,7 +312,7 @@ int main(int argc, char *argv[]) {
mat4 model;
glm_mat4_identity(model);
glm_translate(model, cubePositions[i]);
- GLfloat angle = 20.f * i;
+ GLfloat angle = 20.f * i + (current_ts()-t_started)*50;
glm_rotate(model, glm_rad(angle), (vec3){ 1.f, 0.3f, 0.5f });
GLuint loc_model = glGetUniformLocation(shaderPrg, "model");
glUniformMatrix4fv(loc_model, 1, GL_FALSE, model[0]);