2023-01-18 21:51 | Menu rendering bugfix. | bsandro | 2 | +3 | -3 |
2022-11-22 22:28 | Fixed the bug when you can penetrate the ceiling and fly over to the Moon. | bsandro | 1 | +5 | -2 |
2022-09-03 23:07 | Fixed undefined behavior with assignment of the increment operation result | bsandro | 1 | +3 | -2 |
2022-05-28 22:45 | DPI scale fixes | bsandro | 1 | +9 | -7 |
2022-05-28 22:25 | Actual gameplay - random columns, hitbox checking, score. Dirty but fun :) | bsandro | 1 | +78 | -17 |
2022-03-24 23:15 | Scrolling background; drawing rectangles attempt. | bsandro | 1 | +48 | -2 |
2022-03-19 23:03 | basic menu support | bsandro | 3 | +65 | -15 |
2022-03-19 16:23 | scaling sprites for hidpi environment if needed | bsandro | 1 | +7 | -0 |
2022-03-19 02:05 | New "main" bouncing picture | bsandro | 2 | +1 | -1 |
2022-03-17 23:51 | falling + bouncing on <space> key; basic game over support | bsandro | 1 | +39 | -13 |
2022-03-15 23:45 | small cleanup (frame processing is a separate function now) | bsandro | 1 | +33 | -20 |
2022-02-14 22:58 | game_t, sprite_t structs | bsandro | 1 | +54 | -37 |
2022-02-14 20:15 | moved pictures to the "assets" subfolder | bsandro | 3 | +2 | -2 |
2022-02-14 02:08 | rotating chikaiKnife | bsandro | 1 | +5 | -2 |
2022-02-14 01:52 | variable speed & framerate | bsandro | 1 | +10 | -4 |
2022-02-14 01:31 | trying to process events faster than drawing frames | bsandro | 1 | +14 | -9 |
2022-02-14 01:11 | debugging frame time | bsandro | 1 | +12 | -6 |
2022-02-13 23:58 | time-based event loop, platform-dependent render support | bsandro | 1 | +10 | -5 |
2022-02-13 23:44 | Moving a picture on any event, Metal usage and highdpi flags | bsandro | 3 | +32 | -8 |
2022-02-13 22:08 | SDL2_image pkg-config search fix | bsandro | 1 | +2 | -2 |
2022-02-13 22:03 | init | bsandro | 4 | +66 | -0 |