run_mobile.go (1161B)
1 // Copyright 2021 The Ebiten Authors 2 // 3 // Licensed under the Apache License, Version 2.0 (the "License"); 4 // you may not use this file except in compliance with the License. 5 // You may obtain a copy of the License at 6 // 7 // http://www.apache.org/licenses/LICENSE-2.0 8 // 9 // Unless required by applicable law or agreed to in writing, software 10 // distributed under the License is distributed on an "AS IS" BASIS, 11 // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 12 // See the License for the specific language governing permissions and 13 // limitations under the License. 14 15 //go:build android || ios 16 // +build android ios 17 18 package ebiten 19 20 // RunGameWithoutMainLoop runs the game, but doesn't call the loop on the main (UI) thread. 21 // RunGameWithoutMainLoop returns immediately unlike Run. 22 // 23 // Ebiten users should NOT call RunGameWithoutMainLoop. 24 // Instead, functions in github.com/hajimehoshi/ebiten/v2/mobile package calls this. 25 // 26 // TODO: Remove this. In order to remove this, the uiContext should be in another package. 27 func RunGameWithoutMainLoop(game Game) { 28 theUIContext.set(game) 29 uiDriver().RunWithoutMainLoop(theUIContext) 30 }