zorldo

Goofing around with Ebiten
git clone git://bsandro.tech/zorldo
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graphics_ios.go (1147B)


      1 // Copyright 2019 The Ebiten Authors
      2 //
      3 // Licensed under the Apache License, Version 2.0 (the "License");
      4 // you may not use this file except in compliance with the License.
      5 // You may obtain a copy of the License at
      6 //
      7 //     http://www.apache.org/licenses/LICENSE-2.0
      8 //
      9 // Unless required by applicable law or agreed to in writing, software
     10 // distributed under the License is distributed on an "AS IS" BASIS,
     11 // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
     12 // See the License for the specific language governing permissions and
     13 // limitations under the License.
     14 
     15 //go:build ((ios && arm) || (ios && arm64)) && !ebitengl
     16 // +build ios,arm ios,arm64
     17 // +build !ebitengl
     18 
     19 package mobile
     20 
     21 import (
     22 	"fmt"
     23 
     24 	"github.com/hajimehoshi/ebiten/v2/internal/driver"
     25 	"github.com/hajimehoshi/ebiten/v2/internal/graphicsdriver/metal"
     26 	"github.com/hajimehoshi/ebiten/v2/internal/graphicsdriver/metal/mtl"
     27 )
     28 
     29 func (*UserInterface) Graphics() driver.Graphics {
     30 	if _, err := mtl.CreateSystemDefaultDevice(); err != nil {
     31 		panic(fmt.Sprintf("ebiten: mtl.CreateSystemDefaultDevice failed on iOS: %v", err))
     32 	}
     33 	return metal.Get()
     34 }