zorldo

Goofing around with Ebiten
git clone git://bsandro.tech/zorldo
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context_x.go (1217B)


      1 // Copyright 2020 The Ebiten Authors
      2 //
      3 // Licensed under the Apache License, Version 2.0 (the "License");
      4 // you may not use this file except in compliance with the License.
      5 // You may obtain a copy of the License at
      6 //
      7 //     http://www.apache.org/licenses/LICENSE-2.0
      8 //
      9 // Unless required by applicable law or agreed to in writing, software
     10 // distributed under the License is distributed on an "AS IS" BASIS,
     11 // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
     12 // See the License for the specific language governing permissions and
     13 // limitations under the License.
     14 
     15 //go:build (freebsd || linux) && !android
     16 // +build freebsd linux
     17 // +build !android
     18 
     19 package opengl
     20 
     21 import (
     22 	"strings"
     23 	"sync"
     24 
     25 	"github.com/hajimehoshi/ebiten/v2/internal/graphicsdriver/opengl/gl"
     26 )
     27 
     28 var (
     29 	pboAvailable     = true
     30 	pboAvailableOnce sync.Once
     31 )
     32 
     33 func isPBOAvailable() bool {
     34 	pboAvailableOnce.Do(func() {
     35 		// This must be called after GL context is created.
     36 		str := gl.RendererDeviceString()
     37 		tokens := strings.Split(str, " ")
     38 		if len(tokens) == 0 {
     39 			return
     40 		}
     41 		// Raspbery Pi 4 has an issue around PBO (#1208).
     42 		if tokens[0] == "V3D" {
     43 			pboAvailable = false
     44 		}
     45 	})
     46 	return pboAvailable
     47 }