zorldo

Goofing around with Ebiten
git clone git://bsandro.tech/zorldo
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input.go (1530B)


      1 // Copyright 2019 The Ebiten Authors
      2 //
      3 // Licensed under the Apache License, Version 2.0 (the "License");
      4 // you may not use this file except in compliance with the License.
      5 // You may obtain a copy of the License at
      6 //
      7 //     http://www.apache.org/licenses/LICENSE-2.0
      8 //
      9 // Unless required by applicable law or agreed to in writing, software
     10 // distributed under the License is distributed on an "AS IS" BASIS,
     11 // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
     12 // See the License for the specific language governing permissions and
     13 // limitations under the License.
     14 
     15 package driver
     16 
     17 type GamepadID int
     18 
     19 type TouchID int
     20 
     21 type Input interface {
     22 	AppendInputChars(runes []rune) []rune
     23 	AppendGamepadIDs(gamepadIDs []GamepadID) []GamepadID
     24 	AppendTouchIDs(touchIDs []TouchID) []TouchID
     25 	CursorPosition() (x, y int)
     26 	GamepadSDLID(id GamepadID) string
     27 	GamepadName(id GamepadID) string
     28 	GamepadAxisValue(id GamepadID, axis int) float64
     29 	GamepadAxisNum(id GamepadID) int
     30 	GamepadButtonNum(id GamepadID) int
     31 	IsGamepadButtonPressed(id GamepadID, button GamepadButton) bool
     32 	IsKeyPressed(key Key) bool
     33 	IsMouseButtonPressed(button MouseButton) bool
     34 	IsStandardGamepadButtonPressed(id GamepadID, button StandardGamepadButton) bool
     35 	IsStandardGamepadLayoutAvailable(id GamepadID) bool
     36 	StandardGamepadAxisValue(id GamepadID, button StandardGamepadAxis) float64
     37 	StandardGamepadButtonValue(id GamepadID, button StandardGamepadButton) float64
     38 	TouchPosition(id TouchID) (x, y int)
     39 	Wheel() (xoff, yoff float64)
     40 }