twitchapon-anim

Basic Twitchapon Receiver/Visuals
git clone git://bsandro.tech/twitchapon-anim
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consts.go (34287B)


      1 // Copyright 2014 The Go Authors.  All rights reserved.
      2 // Use of this source code is governed by a BSD-style
      3 // license that can be found in the LICENSE file.
      4 
      5 package gl
      6 
      7 /*
      8 Partially generated from the Khronos OpenGL API specification in XML
      9 format, which is covered by the license:
     10 
     11 	Copyright (c) 2013-2014 The Khronos Group Inc.
     12 
     13 	Permission is hereby granted, free of charge, to any person obtaining a
     14 	copy of this software and/or associated documentation files (the
     15 	"Materials"), to deal in the Materials without restriction, including
     16 	without limitation the rights to use, copy, modify, merge, publish,
     17 	distribute, sublicense, and/or sell copies of the Materials, and to
     18 	permit persons to whom the Materials are furnished to do so, subject to
     19 	the following conditions:
     20 
     21 	The above copyright notice and this permission notice shall be included
     22 	in all copies or substantial portions of the Materials.
     23 
     24 	THE MATERIALS ARE PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
     25 	EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
     26 	MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
     27 	IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY
     28 	CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
     29 	TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
     30 	MATERIALS OR THE USE OR OTHER DEALINGS IN THE MATERIALS.
     31 
     32 */
     33 
     34 const (
     35 	POINTS                                       = 0x0000
     36 	LINES                                        = 0x0001
     37 	LINE_LOOP                                    = 0x0002
     38 	LINE_STRIP                                   = 0x0003
     39 	TRIANGLES                                    = 0x0004
     40 	TRIANGLE_STRIP                               = 0x0005
     41 	TRIANGLE_FAN                                 = 0x0006
     42 	SRC_COLOR                                    = 0x0300
     43 	ONE_MINUS_SRC_COLOR                          = 0x0301
     44 	SRC_ALPHA                                    = 0x0302
     45 	ONE_MINUS_SRC_ALPHA                          = 0x0303
     46 	DST_ALPHA                                    = 0x0304
     47 	ONE_MINUS_DST_ALPHA                          = 0x0305
     48 	DST_COLOR                                    = 0x0306
     49 	ONE_MINUS_DST_COLOR                          = 0x0307
     50 	SRC_ALPHA_SATURATE                           = 0x0308
     51 	FUNC_ADD                                     = 0x8006
     52 	BLEND_EQUATION                               = 0x8009
     53 	BLEND_EQUATION_RGB                           = 0x8009
     54 	BLEND_EQUATION_ALPHA                         = 0x883D
     55 	FUNC_SUBTRACT                                = 0x800A
     56 	FUNC_REVERSE_SUBTRACT                        = 0x800B
     57 	BLEND_DST_RGB                                = 0x80C8
     58 	BLEND_SRC_RGB                                = 0x80C9
     59 	BLEND_DST_ALPHA                              = 0x80CA
     60 	BLEND_SRC_ALPHA                              = 0x80CB
     61 	CONSTANT_COLOR                               = 0x8001
     62 	ONE_MINUS_CONSTANT_COLOR                     = 0x8002
     63 	CONSTANT_ALPHA                               = 0x8003
     64 	ONE_MINUS_CONSTANT_ALPHA                     = 0x8004
     65 	BLEND_COLOR                                  = 0x8005
     66 	ARRAY_BUFFER                                 = 0x8892
     67 	ELEMENT_ARRAY_BUFFER                         = 0x8893
     68 	ARRAY_BUFFER_BINDING                         = 0x8894
     69 	ELEMENT_ARRAY_BUFFER_BINDING                 = 0x8895
     70 	STREAM_DRAW                                  = 0x88E0
     71 	STATIC_DRAW                                  = 0x88E4
     72 	DYNAMIC_DRAW                                 = 0x88E8
     73 	BUFFER_SIZE                                  = 0x8764
     74 	BUFFER_USAGE                                 = 0x8765
     75 	CURRENT_VERTEX_ATTRIB                        = 0x8626
     76 	FRONT                                        = 0x0404
     77 	BACK                                         = 0x0405
     78 	FRONT_AND_BACK                               = 0x0408
     79 	TEXTURE_2D                                   = 0x0DE1
     80 	CULL_FACE                                    = 0x0B44
     81 	BLEND                                        = 0x0BE2
     82 	DITHER                                       = 0x0BD0
     83 	STENCIL_TEST                                 = 0x0B90
     84 	DEPTH_TEST                                   = 0x0B71
     85 	SCISSOR_TEST                                 = 0x0C11
     86 	POLYGON_OFFSET_FILL                          = 0x8037
     87 	SAMPLE_ALPHA_TO_COVERAGE                     = 0x809E
     88 	SAMPLE_COVERAGE                              = 0x80A0
     89 	INVALID_ENUM                                 = 0x0500
     90 	INVALID_VALUE                                = 0x0501
     91 	INVALID_OPERATION                            = 0x0502
     92 	OUT_OF_MEMORY                                = 0x0505
     93 	CW                                           = 0x0900
     94 	CCW                                          = 0x0901
     95 	LINE_WIDTH                                   = 0x0B21
     96 	ALIASED_POINT_SIZE_RANGE                     = 0x846D
     97 	ALIASED_LINE_WIDTH_RANGE                     = 0x846E
     98 	CULL_FACE_MODE                               = 0x0B45
     99 	FRONT_FACE                                   = 0x0B46
    100 	DEPTH_RANGE                                  = 0x0B70
    101 	DEPTH_WRITEMASK                              = 0x0B72
    102 	DEPTH_CLEAR_VALUE                            = 0x0B73
    103 	DEPTH_FUNC                                   = 0x0B74
    104 	STENCIL_CLEAR_VALUE                          = 0x0B91
    105 	STENCIL_FUNC                                 = 0x0B92
    106 	STENCIL_FAIL                                 = 0x0B94
    107 	STENCIL_PASS_DEPTH_FAIL                      = 0x0B95
    108 	STENCIL_PASS_DEPTH_PASS                      = 0x0B96
    109 	STENCIL_REF                                  = 0x0B97
    110 	STENCIL_VALUE_MASK                           = 0x0B93
    111 	STENCIL_WRITEMASK                            = 0x0B98
    112 	STENCIL_BACK_FUNC                            = 0x8800
    113 	STENCIL_BACK_FAIL                            = 0x8801
    114 	STENCIL_BACK_PASS_DEPTH_FAIL                 = 0x8802
    115 	STENCIL_BACK_PASS_DEPTH_PASS                 = 0x8803
    116 	STENCIL_BACK_REF                             = 0x8CA3
    117 	STENCIL_BACK_VALUE_MASK                      = 0x8CA4
    118 	STENCIL_BACK_WRITEMASK                       = 0x8CA5
    119 	VIEWPORT                                     = 0x0BA2
    120 	SCISSOR_BOX                                  = 0x0C10
    121 	COLOR_CLEAR_VALUE                            = 0x0C22
    122 	COLOR_WRITEMASK                              = 0x0C23
    123 	UNPACK_ALIGNMENT                             = 0x0CF5
    124 	PACK_ALIGNMENT                               = 0x0D05
    125 	MAX_TEXTURE_SIZE                             = 0x0D33
    126 	MAX_VIEWPORT_DIMS                            = 0x0D3A
    127 	SUBPIXEL_BITS                                = 0x0D50
    128 	RED_BITS                                     = 0x0D52
    129 	GREEN_BITS                                   = 0x0D53
    130 	BLUE_BITS                                    = 0x0D54
    131 	ALPHA_BITS                                   = 0x0D55
    132 	DEPTH_BITS                                   = 0x0D56
    133 	STENCIL_BITS                                 = 0x0D57
    134 	POLYGON_OFFSET_UNITS                         = 0x2A00
    135 	POLYGON_OFFSET_FACTOR                        = 0x8038
    136 	TEXTURE_BINDING_2D                           = 0x8069
    137 	SAMPLE_BUFFERS                               = 0x80A8
    138 	SAMPLES                                      = 0x80A9
    139 	SAMPLE_COVERAGE_VALUE                        = 0x80AA
    140 	SAMPLE_COVERAGE_INVERT                       = 0x80AB
    141 	NUM_COMPRESSED_TEXTURE_FORMATS               = 0x86A2
    142 	COMPRESSED_TEXTURE_FORMATS                   = 0x86A3
    143 	DONT_CARE                                    = 0x1100
    144 	FASTEST                                      = 0x1101
    145 	NICEST                                       = 0x1102
    146 	GENERATE_MIPMAP_HINT                         = 0x8192
    147 	BYTE                                         = 0x1400
    148 	UNSIGNED_BYTE                                = 0x1401
    149 	SHORT                                        = 0x1402
    150 	UNSIGNED_SHORT                               = 0x1403
    151 	INT                                          = 0x1404
    152 	UNSIGNED_INT                                 = 0x1405
    153 	FLOAT                                        = 0x1406
    154 	FIXED                                        = 0x140C
    155 	DEPTH_COMPONENT                              = 0x1902
    156 	ALPHA                                        = 0x1906
    157 	RGB                                          = 0x1907
    158 	RGBA                                         = 0x1908
    159 	LUMINANCE                                    = 0x1909
    160 	LUMINANCE_ALPHA                              = 0x190A
    161 	UNSIGNED_SHORT_4_4_4_4                       = 0x8033
    162 	UNSIGNED_SHORT_5_5_5_1                       = 0x8034
    163 	UNSIGNED_SHORT_5_6_5                         = 0x8363
    164 	MAX_VERTEX_ATTRIBS                           = 0x8869
    165 	MAX_VERTEX_UNIFORM_VECTORS                   = 0x8DFB
    166 	MAX_VARYING_VECTORS                          = 0x8DFC
    167 	MAX_COMBINED_TEXTURE_IMAGE_UNITS             = 0x8B4D
    168 	MAX_VERTEX_TEXTURE_IMAGE_UNITS               = 0x8B4C
    169 	MAX_TEXTURE_IMAGE_UNITS                      = 0x8872
    170 	MAX_FRAGMENT_UNIFORM_VECTORS                 = 0x8DFD
    171 	SHADER_TYPE                                  = 0x8B4F
    172 	DELETE_STATUS                                = 0x8B80
    173 	LINK_STATUS                                  = 0x8B82
    174 	VALIDATE_STATUS                              = 0x8B83
    175 	ATTACHED_SHADERS                             = 0x8B85
    176 	ACTIVE_UNIFORMS                              = 0x8B86
    177 	ACTIVE_UNIFORM_MAX_LENGTH                    = 0x8B87
    178 	ACTIVE_ATTRIBUTES                            = 0x8B89
    179 	ACTIVE_ATTRIBUTE_MAX_LENGTH                  = 0x8B8A
    180 	SHADING_LANGUAGE_VERSION                     = 0x8B8C
    181 	CURRENT_PROGRAM                              = 0x8B8D
    182 	NEVER                                        = 0x0200
    183 	LESS                                         = 0x0201
    184 	EQUAL                                        = 0x0202
    185 	LEQUAL                                       = 0x0203
    186 	GREATER                                      = 0x0204
    187 	NOTEQUAL                                     = 0x0205
    188 	GEQUAL                                       = 0x0206
    189 	ALWAYS                                       = 0x0207
    190 	KEEP                                         = 0x1E00
    191 	REPLACE                                      = 0x1E01
    192 	INCR                                         = 0x1E02
    193 	DECR                                         = 0x1E03
    194 	INVERT                                       = 0x150A
    195 	INCR_WRAP                                    = 0x8507
    196 	DECR_WRAP                                    = 0x8508
    197 	VENDOR                                       = 0x1F00
    198 	RENDERER                                     = 0x1F01
    199 	VERSION                                      = 0x1F02
    200 	EXTENSIONS                                   = 0x1F03
    201 	NEAREST                                      = 0x2600
    202 	LINEAR                                       = 0x2601
    203 	NEAREST_MIPMAP_NEAREST                       = 0x2700
    204 	LINEAR_MIPMAP_NEAREST                        = 0x2701
    205 	NEAREST_MIPMAP_LINEAR                        = 0x2702
    206 	LINEAR_MIPMAP_LINEAR                         = 0x2703
    207 	TEXTURE_MAG_FILTER                           = 0x2800
    208 	TEXTURE_MIN_FILTER                           = 0x2801
    209 	TEXTURE_WRAP_S                               = 0x2802
    210 	TEXTURE_WRAP_T                               = 0x2803
    211 	TEXTURE                                      = 0x1702
    212 	TEXTURE_CUBE_MAP                             = 0x8513
    213 	TEXTURE_BINDING_CUBE_MAP                     = 0x8514
    214 	TEXTURE_CUBE_MAP_POSITIVE_X                  = 0x8515
    215 	TEXTURE_CUBE_MAP_NEGATIVE_X                  = 0x8516
    216 	TEXTURE_CUBE_MAP_POSITIVE_Y                  = 0x8517
    217 	TEXTURE_CUBE_MAP_NEGATIVE_Y                  = 0x8518
    218 	TEXTURE_CUBE_MAP_POSITIVE_Z                  = 0x8519
    219 	TEXTURE_CUBE_MAP_NEGATIVE_Z                  = 0x851A
    220 	MAX_CUBE_MAP_TEXTURE_SIZE                    = 0x851C
    221 	TEXTURE0                                     = 0x84C0
    222 	TEXTURE1                                     = 0x84C1
    223 	TEXTURE2                                     = 0x84C2
    224 	TEXTURE3                                     = 0x84C3
    225 	TEXTURE4                                     = 0x84C4
    226 	TEXTURE5                                     = 0x84C5
    227 	TEXTURE6                                     = 0x84C6
    228 	TEXTURE7                                     = 0x84C7
    229 	TEXTURE8                                     = 0x84C8
    230 	TEXTURE9                                     = 0x84C9
    231 	TEXTURE10                                    = 0x84CA
    232 	TEXTURE11                                    = 0x84CB
    233 	TEXTURE12                                    = 0x84CC
    234 	TEXTURE13                                    = 0x84CD
    235 	TEXTURE14                                    = 0x84CE
    236 	TEXTURE15                                    = 0x84CF
    237 	TEXTURE16                                    = 0x84D0
    238 	TEXTURE17                                    = 0x84D1
    239 	TEXTURE18                                    = 0x84D2
    240 	TEXTURE19                                    = 0x84D3
    241 	TEXTURE20                                    = 0x84D4
    242 	TEXTURE21                                    = 0x84D5
    243 	TEXTURE22                                    = 0x84D6
    244 	TEXTURE23                                    = 0x84D7
    245 	TEXTURE24                                    = 0x84D8
    246 	TEXTURE25                                    = 0x84D9
    247 	TEXTURE26                                    = 0x84DA
    248 	TEXTURE27                                    = 0x84DB
    249 	TEXTURE28                                    = 0x84DC
    250 	TEXTURE29                                    = 0x84DD
    251 	TEXTURE30                                    = 0x84DE
    252 	TEXTURE31                                    = 0x84DF
    253 	ACTIVE_TEXTURE                               = 0x84E0
    254 	REPEAT                                       = 0x2901
    255 	CLAMP_TO_EDGE                                = 0x812F
    256 	MIRRORED_REPEAT                              = 0x8370
    257 	VERTEX_ATTRIB_ARRAY_ENABLED                  = 0x8622
    258 	VERTEX_ATTRIB_ARRAY_SIZE                     = 0x8623
    259 	VERTEX_ATTRIB_ARRAY_STRIDE                   = 0x8624
    260 	VERTEX_ATTRIB_ARRAY_TYPE                     = 0x8625
    261 	VERTEX_ATTRIB_ARRAY_NORMALIZED               = 0x886A
    262 	VERTEX_ATTRIB_ARRAY_POINTER                  = 0x8645
    263 	VERTEX_ATTRIB_ARRAY_BUFFER_BINDING           = 0x889F
    264 	IMPLEMENTATION_COLOR_READ_TYPE               = 0x8B9A
    265 	IMPLEMENTATION_COLOR_READ_FORMAT             = 0x8B9B
    266 	COMPILE_STATUS                               = 0x8B81
    267 	INFO_LOG_LENGTH                              = 0x8B84
    268 	SHADER_SOURCE_LENGTH                         = 0x8B88
    269 	SHADER_COMPILER                              = 0x8DFA
    270 	SHADER_BINARY_FORMATS                        = 0x8DF8
    271 	NUM_SHADER_BINARY_FORMATS                    = 0x8DF9
    272 	LOW_FLOAT                                    = 0x8DF0
    273 	MEDIUM_FLOAT                                 = 0x8DF1
    274 	HIGH_FLOAT                                   = 0x8DF2
    275 	LOW_INT                                      = 0x8DF3
    276 	MEDIUM_INT                                   = 0x8DF4
    277 	HIGH_INT                                     = 0x8DF5
    278 	FRAMEBUFFER                                  = 0x8D40
    279 	RENDERBUFFER                                 = 0x8D41
    280 	RGBA4                                        = 0x8056
    281 	RGB5_A1                                      = 0x8057
    282 	RGB565                                       = 0x8D62
    283 	DEPTH_COMPONENT16                            = 0x81A5
    284 	STENCIL_INDEX8                               = 0x8D48
    285 	RENDERBUFFER_WIDTH                           = 0x8D42
    286 	RENDERBUFFER_HEIGHT                          = 0x8D43
    287 	RENDERBUFFER_INTERNAL_FORMAT                 = 0x8D44
    288 	RENDERBUFFER_RED_SIZE                        = 0x8D50
    289 	RENDERBUFFER_GREEN_SIZE                      = 0x8D51
    290 	RENDERBUFFER_BLUE_SIZE                       = 0x8D52
    291 	RENDERBUFFER_ALPHA_SIZE                      = 0x8D53
    292 	RENDERBUFFER_DEPTH_SIZE                      = 0x8D54
    293 	RENDERBUFFER_STENCIL_SIZE                    = 0x8D55
    294 	FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE           = 0x8CD0
    295 	FRAMEBUFFER_ATTACHMENT_OBJECT_NAME           = 0x8CD1
    296 	FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL         = 0x8CD2
    297 	FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE = 0x8CD3
    298 	COLOR_ATTACHMENT0                            = 0x8CE0
    299 	DEPTH_ATTACHMENT                             = 0x8D00
    300 	STENCIL_ATTACHMENT                           = 0x8D20
    301 	FRAMEBUFFER_COMPLETE                         = 0x8CD5
    302 	FRAMEBUFFER_INCOMPLETE_ATTACHMENT            = 0x8CD6
    303 	FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT    = 0x8CD7
    304 	FRAMEBUFFER_INCOMPLETE_DIMENSIONS            = 0x8CD9
    305 	FRAMEBUFFER_UNSUPPORTED                      = 0x8CDD
    306 	FRAMEBUFFER_BINDING                          = 0x8CA6
    307 	RENDERBUFFER_BINDING                         = 0x8CA7
    308 	MAX_RENDERBUFFER_SIZE                        = 0x84E8
    309 	INVALID_FRAMEBUFFER_OPERATION                = 0x0506
    310 )
    311 
    312 const (
    313 	DEPTH_BUFFER_BIT   = 0x00000100
    314 	STENCIL_BUFFER_BIT = 0x00000400
    315 	COLOR_BUFFER_BIT   = 0x00004000
    316 )
    317 
    318 const (
    319 	FLOAT_VEC2   = 0x8B50
    320 	FLOAT_VEC3   = 0x8B51
    321 	FLOAT_VEC4   = 0x8B52
    322 	INT_VEC2     = 0x8B53
    323 	INT_VEC3     = 0x8B54
    324 	INT_VEC4     = 0x8B55
    325 	BOOL         = 0x8B56
    326 	BOOL_VEC2    = 0x8B57
    327 	BOOL_VEC3    = 0x8B58
    328 	BOOL_VEC4    = 0x8B59
    329 	FLOAT_MAT2   = 0x8B5A
    330 	FLOAT_MAT3   = 0x8B5B
    331 	FLOAT_MAT4   = 0x8B5C
    332 	SAMPLER_2D   = 0x8B5E
    333 	SAMPLER_CUBE = 0x8B60
    334 )
    335 
    336 const (
    337 	FRAGMENT_SHADER = 0x8B30
    338 	VERTEX_SHADER   = 0x8B31
    339 )
    340 
    341 const (
    342 	FALSE    = 0
    343 	TRUE     = 1
    344 	ZERO     = 0
    345 	ONE      = 1
    346 	NO_ERROR = 0
    347 	NONE     = 0
    348 )
    349 
    350 // GL ES 3.0 constants.
    351 const (
    352 	ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH          = 0x8A35
    353 	ACTIVE_UNIFORM_BLOCKS                         = 0x8A36
    354 	ALREADY_SIGNALED                              = 0x911A
    355 	ANY_SAMPLES_PASSED                            = 0x8C2F
    356 	ANY_SAMPLES_PASSED_CONSERVATIVE               = 0x8D6A
    357 	BLUE                                          = 0x1905
    358 	BUFFER_ACCESS_FLAGS                           = 0x911F
    359 	BUFFER_MAP_LENGTH                             = 0x9120
    360 	BUFFER_MAP_OFFSET                             = 0x9121
    361 	BUFFER_MAPPED                                 = 0x88BC
    362 	BUFFER_MAP_POINTER                            = 0x88BD
    363 	COLOR                                         = 0x1800
    364 	COLOR_ATTACHMENT10                            = 0x8CEA
    365 	COLOR_ATTACHMENT1                             = 0x8CE1
    366 	COLOR_ATTACHMENT11                            = 0x8CEB
    367 	COLOR_ATTACHMENT12                            = 0x8CEC
    368 	COLOR_ATTACHMENT13                            = 0x8CED
    369 	COLOR_ATTACHMENT14                            = 0x8CEE
    370 	COLOR_ATTACHMENT15                            = 0x8CEF
    371 	COLOR_ATTACHMENT2                             = 0x8CE2
    372 	COLOR_ATTACHMENT3                             = 0x8CE3
    373 	COLOR_ATTACHMENT4                             = 0x8CE4
    374 	COLOR_ATTACHMENT5                             = 0x8CE5
    375 	COLOR_ATTACHMENT6                             = 0x8CE6
    376 	COLOR_ATTACHMENT7                             = 0x8CE7
    377 	COLOR_ATTACHMENT8                             = 0x8CE8
    378 	COLOR_ATTACHMENT9                             = 0x8CE9
    379 	COMPARE_REF_TO_TEXTURE                        = 0x884E
    380 	COMPRESSED_R11_EAC                            = 0x9270
    381 	COMPRESSED_RG11_EAC                           = 0x9272
    382 	COMPRESSED_RGB8_ETC2                          = 0x9274
    383 	COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2      = 0x9276
    384 	COMPRESSED_RGBA8_ETC2_EAC                     = 0x9278
    385 	COMPRESSED_SIGNED_R11_EAC                     = 0x9271
    386 	COMPRESSED_SIGNED_RG11_EAC                    = 0x9273
    387 	COMPRESSED_SRGB8_ALPHA8_ETC2_EAC              = 0x9279
    388 	COMPRESSED_SRGB8_ETC2                         = 0x9275
    389 	COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2     = 0x9277
    390 	CONDITION_SATISFIED                           = 0x911C
    391 	COPY_READ_BUFFER                              = 0x8F36
    392 	COPY_READ_BUFFER_BINDING                      = 0x8F36
    393 	COPY_WRITE_BUFFER                             = 0x8F37
    394 	COPY_WRITE_BUFFER_BINDING                     = 0x8F37
    395 	CURRENT_QUERY                                 = 0x8865
    396 	DEPTH                                         = 0x1801
    397 	DEPTH24_STENCIL8                              = 0x88F0
    398 	DEPTH32F_STENCIL8                             = 0x8CAD
    399 	DEPTH_COMPONENT24                             = 0x81A6
    400 	DEPTH_COMPONENT32F                            = 0x8CAC
    401 	DEPTH_STENCIL                                 = 0x84F9
    402 	DEPTH_STENCIL_ATTACHMENT                      = 0x821A
    403 	DRAW_BUFFER0                                  = 0x8825
    404 	DRAW_BUFFER10                                 = 0x882F
    405 	DRAW_BUFFER1                                  = 0x8826
    406 	DRAW_BUFFER11                                 = 0x8830
    407 	DRAW_BUFFER12                                 = 0x8831
    408 	DRAW_BUFFER13                                 = 0x8832
    409 	DRAW_BUFFER14                                 = 0x8833
    410 	DRAW_BUFFER15                                 = 0x8834
    411 	DRAW_BUFFER2                                  = 0x8827
    412 	DRAW_BUFFER3                                  = 0x8828
    413 	DRAW_BUFFER4                                  = 0x8829
    414 	DRAW_BUFFER5                                  = 0x882A
    415 	DRAW_BUFFER6                                  = 0x882B
    416 	DRAW_BUFFER7                                  = 0x882C
    417 	DRAW_BUFFER8                                  = 0x882D
    418 	DRAW_BUFFER9                                  = 0x882E
    419 	DRAW_FRAMEBUFFER                              = 0x8CA9
    420 	DRAW_FRAMEBUFFER_BINDING                      = 0x8CA6
    421 	DYNAMIC_COPY                                  = 0x88EA
    422 	DYNAMIC_READ                                  = 0x88E9
    423 	FLOAT_32_UNSIGNED_INT_24_8_REV                = 0x8DAD
    424 	FLOAT_MAT2x3                                  = 0x8B65
    425 	FLOAT_MAT2x4                                  = 0x8B66
    426 	FLOAT_MAT3x2                                  = 0x8B67
    427 	FLOAT_MAT3x4                                  = 0x8B68
    428 	FLOAT_MAT4x2                                  = 0x8B69
    429 	FLOAT_MAT4x3                                  = 0x8B6A
    430 	FRAGMENT_SHADER_DERIVATIVE_HINT               = 0x8B8B
    431 	FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE             = 0x8215
    432 	FRAMEBUFFER_ATTACHMENT_BLUE_SIZE              = 0x8214
    433 	FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING         = 0x8210
    434 	FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE         = 0x8211
    435 	FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE             = 0x8216
    436 	FRAMEBUFFER_ATTACHMENT_GREEN_SIZE             = 0x8213
    437 	FRAMEBUFFER_ATTACHMENT_RED_SIZE               = 0x8212
    438 	FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE           = 0x8217
    439 	FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER          = 0x8CD4
    440 	FRAMEBUFFER_DEFAULT                           = 0x8218
    441 	FRAMEBUFFER_INCOMPLETE_MULTISAMPLE            = 0x8D56
    442 	FRAMEBUFFER_UNDEFINED                         = 0x8219
    443 	GREEN                                         = 0x1904
    444 	HALF_FLOAT                                    = 0x140B
    445 	INT_2_10_10_10_REV                            = 0x8D9F
    446 	INTERLEAVED_ATTRIBS                           = 0x8C8C
    447 	INT_SAMPLER_2D                                = 0x8DCA
    448 	INT_SAMPLER_2D_ARRAY                          = 0x8DCF
    449 	INT_SAMPLER_3D                                = 0x8DCB
    450 	INT_SAMPLER_CUBE                              = 0x8DCC
    451 	INVALID_INDEX                                 = 0xFFFFFFFF
    452 	MAJOR_VERSION                                 = 0x821B
    453 	MAP_FLUSH_EXPLICIT_BIT                        = 0x0010
    454 	MAP_INVALIDATE_BUFFER_BIT                     = 0x0008
    455 	MAP_INVALIDATE_RANGE_BIT                      = 0x0004
    456 	MAP_READ_BIT                                  = 0x0001
    457 	MAP_UNSYNCHRONIZED_BIT                        = 0x0020
    458 	MAP_WRITE_BIT                                 = 0x0002
    459 	MAX                                           = 0x8008
    460 	MAX_3D_TEXTURE_SIZE                           = 0x8073
    461 	MAX_ARRAY_TEXTURE_LAYERS                      = 0x88FF
    462 	MAX_COLOR_ATTACHMENTS                         = 0x8CDF
    463 	MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS      = 0x8A33
    464 	MAX_COMBINED_UNIFORM_BLOCKS                   = 0x8A2E
    465 	MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS        = 0x8A31
    466 	MAX_DRAW_BUFFERS                              = 0x8824
    467 	MAX_ELEMENT_INDEX                             = 0x8D6B
    468 	MAX_ELEMENTS_INDICES                          = 0x80E9
    469 	MAX_ELEMENTS_VERTICES                         = 0x80E8
    470 	MAX_FRAGMENT_INPUT_COMPONENTS                 = 0x9125
    471 	MAX_FRAGMENT_UNIFORM_BLOCKS                   = 0x8A2D
    472 	MAX_FRAGMENT_UNIFORM_COMPONENTS               = 0x8B49
    473 	MAX_PROGRAM_TEXEL_OFFSET                      = 0x8905
    474 	MAX_SAMPLES                                   = 0x8D57
    475 	MAX_SERVER_WAIT_TIMEOUT                       = 0x9111
    476 	MAX_TEXTURE_LOD_BIAS                          = 0x84FD
    477 	MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS = 0x8C8A
    478 	MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS       = 0x8C8B
    479 	MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS    = 0x8C80
    480 	MAX_UNIFORM_BLOCK_SIZE                        = 0x8A30
    481 	MAX_UNIFORM_BUFFER_BINDINGS                   = 0x8A2F
    482 	MAX_VARYING_COMPONENTS                        = 0x8B4B
    483 	MAX_VERTEX_OUTPUT_COMPONENTS                  = 0x9122
    484 	MAX_VERTEX_UNIFORM_BLOCKS                     = 0x8A2B
    485 	MAX_VERTEX_UNIFORM_COMPONENTS                 = 0x8B4A
    486 	MIN                                           = 0x8007
    487 	MINOR_VERSION                                 = 0x821C
    488 	MIN_PROGRAM_TEXEL_OFFSET                      = 0x8904
    489 	NUM_EXTENSIONS                                = 0x821D
    490 	NUM_PROGRAM_BINARY_FORMATS                    = 0x87FE
    491 	NUM_SAMPLE_COUNTS                             = 0x9380
    492 	OBJECT_TYPE                                   = 0x9112
    493 	PACK_ROW_LENGTH                               = 0x0D02
    494 	PACK_SKIP_PIXELS                              = 0x0D04
    495 	PACK_SKIP_ROWS                                = 0x0D03
    496 	PIXEL_PACK_BUFFER                             = 0x88EB
    497 	PIXEL_PACK_BUFFER_BINDING                     = 0x88ED
    498 	PIXEL_UNPACK_BUFFER                           = 0x88EC
    499 	PIXEL_UNPACK_BUFFER_BINDING                   = 0x88EF
    500 	PRIMITIVE_RESTART_FIXED_INDEX                 = 0x8D69
    501 	PROGRAM_BINARY_FORMATS                        = 0x87FF
    502 	PROGRAM_BINARY_LENGTH                         = 0x8741
    503 	PROGRAM_BINARY_RETRIEVABLE_HINT               = 0x8257
    504 	QUERY_RESULT                                  = 0x8866
    505 	QUERY_RESULT_AVAILABLE                        = 0x8867
    506 	R11F_G11F_B10F                                = 0x8C3A
    507 	R16F                                          = 0x822D
    508 	R16I                                          = 0x8233
    509 	R16UI                                         = 0x8234
    510 	R32F                                          = 0x822E
    511 	R32I                                          = 0x8235
    512 	R32UI                                         = 0x8236
    513 	R8                                            = 0x8229
    514 	R8I                                           = 0x8231
    515 	R8_SNORM                                      = 0x8F94
    516 	R8UI                                          = 0x8232
    517 	RASTERIZER_DISCARD                            = 0x8C89
    518 	READ_BUFFER                                   = 0x0C02
    519 	READ_FRAMEBUFFER                              = 0x8CA8
    520 	READ_FRAMEBUFFER_BINDING                      = 0x8CAA
    521 	RED                                           = 0x1903
    522 	RED_INTEGER                                   = 0x8D94
    523 	RENDERBUFFER_SAMPLES                          = 0x8CAB
    524 	RG                                            = 0x8227
    525 	RG16F                                         = 0x822F
    526 	RG16I                                         = 0x8239
    527 	RG16UI                                        = 0x823A
    528 	RG32F                                         = 0x8230
    529 	RG32I                                         = 0x823B
    530 	RG32UI                                        = 0x823C
    531 	RG8                                           = 0x822B
    532 	RG8I                                          = 0x8237
    533 	RG8_SNORM                                     = 0x8F95
    534 	RG8UI                                         = 0x8238
    535 	RGB10_A2                                      = 0x8059
    536 	RGB10_A2UI                                    = 0x906F
    537 	RGB16F                                        = 0x881B
    538 	RGB16I                                        = 0x8D89
    539 	RGB16UI                                       = 0x8D77
    540 	RGB32F                                        = 0x8815
    541 	RGB32I                                        = 0x8D83
    542 	RGB32UI                                       = 0x8D71
    543 	RGB8                                          = 0x8051
    544 	RGB8I                                         = 0x8D8F
    545 	RGB8_SNORM                                    = 0x8F96
    546 	RGB8UI                                        = 0x8D7D
    547 	RGB9_E5                                       = 0x8C3D
    548 	RGBA16F                                       = 0x881A
    549 	RGBA16I                                       = 0x8D88
    550 	RGBA16UI                                      = 0x8D76
    551 	RGBA32F                                       = 0x8814
    552 	RGBA32I                                       = 0x8D82
    553 	RGBA32UI                                      = 0x8D70
    554 	RGBA8                                         = 0x8058
    555 	RGBA8I                                        = 0x8D8E
    556 	RGBA8_SNORM                                   = 0x8F97
    557 	RGBA8UI                                       = 0x8D7C
    558 	RGBA_INTEGER                                  = 0x8D99
    559 	RGB_INTEGER                                   = 0x8D98
    560 	RG_INTEGER                                    = 0x8228
    561 	SAMPLER_2D_ARRAY                              = 0x8DC1
    562 	SAMPLER_2D_ARRAY_SHADOW                       = 0x8DC4
    563 	SAMPLER_2D_SHADOW                             = 0x8B62
    564 	SAMPLER_3D                                    = 0x8B5F
    565 	SAMPLER_BINDING                               = 0x8919
    566 	SAMPLER_CUBE_SHADOW                           = 0x8DC5
    567 	SEPARATE_ATTRIBS                              = 0x8C8D
    568 	SIGNALED                                      = 0x9119
    569 	SIGNED_NORMALIZED                             = 0x8F9C
    570 	SRGB                                          = 0x8C40
    571 	SRGB8                                         = 0x8C41
    572 	SRGB8_ALPHA8                                  = 0x8C43
    573 	STATIC_COPY                                   = 0x88E6
    574 	STATIC_READ                                   = 0x88E5
    575 	STENCIL                                       = 0x1802
    576 	STREAM_COPY                                   = 0x88E2
    577 	STREAM_READ                                   = 0x88E1
    578 	SYNC_CONDITION                                = 0x9113
    579 	SYNC_FENCE                                    = 0x9116
    580 	SYNC_FLAGS                                    = 0x9115
    581 	SYNC_FLUSH_COMMANDS_BIT                       = 0x00000001
    582 	SYNC_GPU_COMMANDS_COMPLETE                    = 0x9117
    583 	SYNC_STATUS                                   = 0x9114
    584 	TEXTURE_2D_ARRAY                              = 0x8C1A
    585 	TEXTURE_3D                                    = 0x806F
    586 	TEXTURE_BASE_LEVEL                            = 0x813C
    587 	TEXTURE_BINDING_2D_ARRAY                      = 0x8C1D
    588 	TEXTURE_BINDING_3D                            = 0x806A
    589 	TEXTURE_COMPARE_FUNC                          = 0x884D
    590 	TEXTURE_COMPARE_MODE                          = 0x884C
    591 	TEXTURE_IMMUTABLE_FORMAT                      = 0x912F
    592 	TEXTURE_IMMUTABLE_LEVELS                      = 0x82DF
    593 	TEXTURE_MAX_LEVEL                             = 0x813D
    594 	TEXTURE_MAX_LOD                               = 0x813B
    595 	TEXTURE_MIN_LOD                               = 0x813A
    596 	TEXTURE_SWIZZLE_A                             = 0x8E45
    597 	TEXTURE_SWIZZLE_B                             = 0x8E44
    598 	TEXTURE_SWIZZLE_G                             = 0x8E43
    599 	TEXTURE_SWIZZLE_R                             = 0x8E42
    600 	TEXTURE_WRAP_R                                = 0x8072
    601 	TIMEOUT_EXPIRED                               = 0x911B
    602 	TIMEOUT_IGNORED                               = 0xFFFFFFFFFFFFFFFF
    603 	TRANSFORM_FEEDBACK                            = 0x8E22
    604 	TRANSFORM_FEEDBACK_ACTIVE                     = 0x8E24
    605 	TRANSFORM_FEEDBACK_BINDING                    = 0x8E25
    606 	TRANSFORM_FEEDBACK_BUFFER                     = 0x8C8E
    607 	TRANSFORM_FEEDBACK_BUFFER_BINDING             = 0x8C8F
    608 	TRANSFORM_FEEDBACK_BUFFER_MODE                = 0x8C7F
    609 	TRANSFORM_FEEDBACK_BUFFER_SIZE                = 0x8C85
    610 	TRANSFORM_FEEDBACK_BUFFER_START               = 0x8C84
    611 	TRANSFORM_FEEDBACK_PAUSED                     = 0x8E23
    612 	TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN         = 0x8C88
    613 	TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH         = 0x8C76
    614 	TRANSFORM_FEEDBACK_VARYINGS                   = 0x8C83
    615 	UNIFORM_ARRAY_STRIDE                          = 0x8A3C
    616 	UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES          = 0x8A43
    617 	UNIFORM_BLOCK_ACTIVE_UNIFORMS                 = 0x8A42
    618 	UNIFORM_BLOCK_BINDING                         = 0x8A3F
    619 	UNIFORM_BLOCK_DATA_SIZE                       = 0x8A40
    620 	UNIFORM_BLOCK_INDEX                           = 0x8A3A
    621 	UNIFORM_BLOCK_NAME_LENGTH                     = 0x8A41
    622 	UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER   = 0x8A46
    623 	UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER     = 0x8A44
    624 	UNIFORM_BUFFER                                = 0x8A11
    625 	UNIFORM_BUFFER_BINDING                        = 0x8A28
    626 	UNIFORM_BUFFER_OFFSET_ALIGNMENT               = 0x8A34
    627 	UNIFORM_BUFFER_SIZE                           = 0x8A2A
    628 	UNIFORM_BUFFER_START                          = 0x8A29
    629 	UNIFORM_IS_ROW_MAJOR                          = 0x8A3E
    630 	UNIFORM_MATRIX_STRIDE                         = 0x8A3D
    631 	UNIFORM_NAME_LENGTH                           = 0x8A39
    632 	UNIFORM_OFFSET                                = 0x8A3B
    633 	UNIFORM_SIZE                                  = 0x8A38
    634 	UNIFORM_TYPE                                  = 0x8A37
    635 	UNPACK_IMAGE_HEIGHT                           = 0x806E
    636 	UNPACK_ROW_LENGTH                             = 0x0CF2
    637 	UNPACK_SKIP_IMAGES                            = 0x806D
    638 	UNPACK_SKIP_PIXELS                            = 0x0CF4
    639 	UNPACK_SKIP_ROWS                              = 0x0CF3
    640 	UNSIGNALED                                    = 0x9118
    641 	UNSIGNED_INT_10F_11F_11F_REV                  = 0x8C3B
    642 	UNSIGNED_INT_2_10_10_10_REV                   = 0x8368
    643 	UNSIGNED_INT_24_8                             = 0x84FA
    644 	UNSIGNED_INT_5_9_9_9_REV                      = 0x8C3E
    645 	UNSIGNED_INT_SAMPLER_2D                       = 0x8DD2
    646 	UNSIGNED_INT_SAMPLER_2D_ARRAY                 = 0x8DD7
    647 	UNSIGNED_INT_SAMPLER_3D                       = 0x8DD3
    648 	UNSIGNED_INT_SAMPLER_CUBE                     = 0x8DD4
    649 	UNSIGNED_INT_VEC2                             = 0x8DC6
    650 	UNSIGNED_INT_VEC3                             = 0x8DC7
    651 	UNSIGNED_INT_VEC4                             = 0x8DC8
    652 	UNSIGNED_NORMALIZED                           = 0x8C17
    653 	VERTEX_ARRAY_BINDING                          = 0x85B5
    654 	VERTEX_ATTRIB_ARRAY_DIVISOR                   = 0x88FE
    655 	VERTEX_ATTRIB_ARRAY_INTEGER                   = 0x88FD
    656 	WAIT_FAILED                                   = 0x911D
    657 )