twitchapon-anim

Basic Twitchapon Receiver/Visuals
git clone git://bsandro.tech/twitchapon-anim
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null_monitor.c (2541B)


      1 //========================================================================
      2 // GLFW 3.3 - www.glfw.org
      3 //------------------------------------------------------------------------
      4 // Copyright (c) 2016 Google Inc.
      5 // Copyright (c) 2016-2019 Camilla Löwy <elmindreda@glfw.org>
      6 //
      7 // This software is provided 'as-is', without any express or implied
      8 // warranty. In no event will the authors be held liable for any damages
      9 // arising from the use of this software.
     10 //
     11 // Permission is granted to anyone to use this software for any purpose,
     12 // including commercial applications, and to alter it and redistribute it
     13 // freely, subject to the following restrictions:
     14 //
     15 // 1. The origin of this software must not be misrepresented; you must not
     16 //    claim that you wrote the original software. If you use this software
     17 //    in a product, an acknowledgment in the product documentation would
     18 //    be appreciated but is not required.
     19 //
     20 // 2. Altered source versions must be plainly marked as such, and must not
     21 //    be misrepresented as being the original software.
     22 //
     23 // 3. This notice may not be removed or altered from any source
     24 //    distribution.
     25 //
     26 //========================================================================
     27 // It is fine to use C99 in this file because it will not be built with VS
     28 //========================================================================
     29 
     30 #include "internal.h"
     31 
     32 
     33 //////////////////////////////////////////////////////////////////////////
     34 //////                       GLFW platform API                      //////
     35 //////////////////////////////////////////////////////////////////////////
     36 
     37 void _glfwPlatformFreeMonitor(_GLFWmonitor* monitor)
     38 {
     39 }
     40 
     41 void _glfwPlatformGetMonitorPos(_GLFWmonitor* monitor, int* xpos, int* ypos)
     42 {
     43 }
     44 
     45 void _glfwPlatformGetMonitorContentScale(_GLFWmonitor* monitor,
     46                                          float* xscale, float* yscale)
     47 {
     48     if (xscale)
     49         *xscale = 1.f;
     50     if (yscale)
     51         *yscale = 1.f;
     52 }
     53 
     54 void _glfwPlatformGetMonitorWorkarea(_GLFWmonitor* monitor,
     55                                      int* xpos, int* ypos,
     56                                      int* width, int* height)
     57 {
     58 }
     59 
     60 GLFWvidmode* _glfwPlatformGetVideoModes(_GLFWmonitor* monitor, int* found)
     61 {
     62     return NULL;
     63 }
     64 
     65 void _glfwPlatformGetVideoMode(_GLFWmonitor* monitor, GLFWvidmode* mode)
     66 {
     67 }
     68 
     69 GLFWbool _glfwPlatformGetGammaRamp(_GLFWmonitor* monitor, GLFWgammaramp* ramp)
     70 {
     71     return GLFW_FALSE;
     72 }
     73 
     74 void _glfwPlatformSetGammaRamp(_GLFWmonitor* monitor, const GLFWgammaramp* ramp)
     75 {
     76 }
     77