twitchapon-anim

Basic Twitchapon Receiver/Visuals
git clone git://bsandro.tech/twitchapon-anim
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linux_joystick.c (12406B)


      1 //========================================================================
      2 // GLFW 3.3 Linux - www.glfw.org
      3 //------------------------------------------------------------------------
      4 // Copyright (c) 2002-2006 Marcus Geelnard
      5 // Copyright (c) 2006-2017 Camilla Löwy <elmindreda@glfw.org>
      6 //
      7 // This software is provided 'as-is', without any express or implied
      8 // warranty. In no event will the authors be held liable for any damages
      9 // arising from the use of this software.
     10 //
     11 // Permission is granted to anyone to use this software for any purpose,
     12 // including commercial applications, and to alter it and redistribute it
     13 // freely, subject to the following restrictions:
     14 //
     15 // 1. The origin of this software must not be misrepresented; you must not
     16 //    claim that you wrote the original software. If you use this software
     17 //    in a product, an acknowledgment in the product documentation would
     18 //    be appreciated but is not required.
     19 //
     20 // 2. Altered source versions must be plainly marked as such, and must not
     21 //    be misrepresented as being the original software.
     22 //
     23 // 3. This notice may not be removed or altered from any source
     24 //    distribution.
     25 //
     26 //========================================================================
     27 // It is fine to use C99 in this file because it will not be built with VS
     28 //========================================================================
     29 
     30 #include "internal.h"
     31 
     32 #include <sys/types.h>
     33 #include <sys/stat.h>
     34 #include <sys/inotify.h>
     35 #include <fcntl.h>
     36 #include <errno.h>
     37 #include <dirent.h>
     38 #include <stdio.h>
     39 #include <stdlib.h>
     40 #include <string.h>
     41 #include <unistd.h>
     42 
     43 #ifndef SYN_DROPPED // < v2.6.39 kernel headers
     44 // Workaround for CentOS-6, which is supported till 2020-11-30, but still on v2.6.32
     45 #define SYN_DROPPED 3
     46 #endif
     47 
     48 // Apply an EV_KEY event to the specified joystick
     49 //
     50 static void handleKeyEvent(_GLFWjoystick* js, int code, int value)
     51 {
     52     _glfwInputJoystickButton(js,
     53                              js->linjs.keyMap[code - BTN_MISC],
     54                              value ? GLFW_PRESS : GLFW_RELEASE);
     55 }
     56 
     57 // Apply an EV_ABS event to the specified joystick
     58 //
     59 static void handleAbsEvent(_GLFWjoystick* js, int code, int value)
     60 {
     61     const int index = js->linjs.absMap[code];
     62 
     63     if (code >= ABS_HAT0X && code <= ABS_HAT3Y)
     64     {
     65         static const char stateMap[3][3] =
     66         {
     67             { GLFW_HAT_CENTERED, GLFW_HAT_UP,       GLFW_HAT_DOWN },
     68             { GLFW_HAT_LEFT,     GLFW_HAT_LEFT_UP,  GLFW_HAT_LEFT_DOWN },
     69             { GLFW_HAT_RIGHT,    GLFW_HAT_RIGHT_UP, GLFW_HAT_RIGHT_DOWN },
     70         };
     71 
     72         const int hat = (code - ABS_HAT0X) / 2;
     73         const int axis = (code - ABS_HAT0X) % 2;
     74         int* state = js->linjs.hats[hat];
     75 
     76         // NOTE: Looking at several input drivers, it seems all hat events use
     77         //       -1 for left / up, 0 for centered and 1 for right / down
     78         if (value == 0)
     79             state[axis] = 0;
     80         else if (value < 0)
     81             state[axis] = 1;
     82         else if (value > 0)
     83             state[axis] = 2;
     84 
     85         _glfwInputJoystickHat(js, index, stateMap[state[0]][state[1]]);
     86     }
     87     else
     88     {
     89         const struct input_absinfo* info = &js->linjs.absInfo[code];
     90         float normalized = value;
     91 
     92         const int range = info->maximum - info->minimum;
     93         if (range)
     94         {
     95             // Normalize to 0.0 -> 1.0
     96             normalized = (normalized - info->minimum) / range;
     97             // Normalize to -1.0 -> 1.0
     98             normalized = normalized * 2.0f - 1.0f;
     99         }
    100 
    101         _glfwInputJoystickAxis(js, index, normalized);
    102     }
    103 }
    104 
    105 // Poll state of absolute axes
    106 //
    107 static void pollAbsState(_GLFWjoystick* js)
    108 {
    109     for (int code = 0;  code < ABS_CNT;  code++)
    110     {
    111         if (js->linjs.absMap[code] < 0)
    112             continue;
    113 
    114         struct input_absinfo* info = &js->linjs.absInfo[code];
    115 
    116         if (ioctl(js->linjs.fd, EVIOCGABS(code), info) < 0)
    117             continue;
    118 
    119         handleAbsEvent(js, code, info->value);
    120     }
    121 }
    122 
    123 #define isBitSet(bit, arr) (arr[(bit) / 8] & (1 << ((bit) % 8)))
    124 
    125 // Attempt to open the specified joystick device
    126 //
    127 static GLFWbool openJoystickDevice(const char* path)
    128 {
    129     for (int jid = 0;  jid <= GLFW_JOYSTICK_LAST;  jid++)
    130     {
    131         if (!_glfw.joysticks[jid].present)
    132             continue;
    133         if (strcmp(_glfw.joysticks[jid].linjs.path, path) == 0)
    134             return GLFW_FALSE;
    135     }
    136 
    137     _GLFWjoystickLinux linjs = {0};
    138     linjs.fd = open(path, O_RDONLY | O_NONBLOCK);
    139     if (linjs.fd == -1)
    140         return GLFW_FALSE;
    141 
    142     char evBits[(EV_CNT + 7) / 8] = {0};
    143     char keyBits[(KEY_CNT + 7) / 8] = {0};
    144     char absBits[(ABS_CNT + 7) / 8] = {0};
    145     struct input_id id;
    146 
    147     if (ioctl(linjs.fd, EVIOCGBIT(0, sizeof(evBits)), evBits) < 0 ||
    148         ioctl(linjs.fd, EVIOCGBIT(EV_KEY, sizeof(keyBits)), keyBits) < 0 ||
    149         ioctl(linjs.fd, EVIOCGBIT(EV_ABS, sizeof(absBits)), absBits) < 0 ||
    150         ioctl(linjs.fd, EVIOCGID, &id) < 0)
    151     {
    152         _glfwInputError(GLFW_PLATFORM_ERROR,
    153                         "Linux: Failed to query input device: %s",
    154                         strerror(errno));
    155         close(linjs.fd);
    156         return GLFW_FALSE;
    157     }
    158 
    159     // Ensure this device supports the events expected of a joystick
    160     if (!isBitSet(EV_KEY, evBits) || !isBitSet(EV_ABS, evBits))
    161     {
    162         close(linjs.fd);
    163         return GLFW_FALSE;
    164     }
    165 
    166     char name[256] = "";
    167 
    168     if (ioctl(linjs.fd, EVIOCGNAME(sizeof(name)), name) < 0)
    169         strncpy(name, "Unknown", sizeof(name));
    170 
    171     char guid[33] = "";
    172 
    173     // Generate a joystick GUID that matches the SDL 2.0.5+ one
    174     if (id.vendor && id.product && id.version)
    175     {
    176         sprintf(guid, "%02x%02x0000%02x%02x0000%02x%02x0000%02x%02x0000",
    177                 id.bustype & 0xff, id.bustype >> 8,
    178                 id.vendor & 0xff,  id.vendor >> 8,
    179                 id.product & 0xff, id.product >> 8,
    180                 id.version & 0xff, id.version >> 8);
    181     }
    182     else
    183     {
    184         sprintf(guid, "%02x%02x0000%02x%02x%02x%02x%02x%02x%02x%02x%02x%02x%02x00",
    185                 id.bustype & 0xff, id.bustype >> 8,
    186                 name[0], name[1], name[2], name[3],
    187                 name[4], name[5], name[6], name[7],
    188                 name[8], name[9], name[10]);
    189     }
    190 
    191     int axisCount = 0, buttonCount = 0, hatCount = 0;
    192 
    193     for (int code = BTN_MISC;  code < KEY_CNT;  code++)
    194     {
    195         if (!isBitSet(code, keyBits))
    196             continue;
    197 
    198         linjs.keyMap[code - BTN_MISC] = buttonCount;
    199         buttonCount++;
    200     }
    201 
    202     for (int code = 0;  code < ABS_CNT;  code++)
    203     {
    204         linjs.absMap[code] = -1;
    205         if (!isBitSet(code, absBits))
    206             continue;
    207 
    208         if (code >= ABS_HAT0X && code <= ABS_HAT3Y)
    209         {
    210             linjs.absMap[code] = hatCount;
    211             hatCount++;
    212             // Skip the Y axis
    213             code++;
    214         }
    215         else
    216         {
    217             if (ioctl(linjs.fd, EVIOCGABS(code), &linjs.absInfo[code]) < 0)
    218                 continue;
    219 
    220             linjs.absMap[code] = axisCount;
    221             axisCount++;
    222         }
    223     }
    224 
    225     _GLFWjoystick* js =
    226         _glfwAllocJoystick(name, guid, axisCount, buttonCount, hatCount);
    227     if (!js)
    228     {
    229         close(linjs.fd);
    230         return GLFW_FALSE;
    231     }
    232 
    233     strncpy(linjs.path, path, sizeof(linjs.path) - 1);
    234     memcpy(&js->linjs, &linjs, sizeof(linjs));
    235 
    236     pollAbsState(js);
    237 
    238     _glfwInputJoystick(js, GLFW_CONNECTED);
    239     return GLFW_TRUE;
    240 }
    241 
    242 #undef isBitSet
    243 
    244 // Frees all resources associated with the specified joystick
    245 //
    246 static void closeJoystick(_GLFWjoystick* js)
    247 {
    248     close(js->linjs.fd);
    249     _glfwFreeJoystick(js);
    250     _glfwInputJoystick(js, GLFW_DISCONNECTED);
    251 }
    252 
    253 // Lexically compare joysticks by name; used by qsort
    254 //
    255 static int compareJoysticks(const void* fp, const void* sp)
    256 {
    257     const _GLFWjoystick* fj = fp;
    258     const _GLFWjoystick* sj = sp;
    259     return strcmp(fj->linjs.path, sj->linjs.path);
    260 }
    261 
    262 
    263 //////////////////////////////////////////////////////////////////////////
    264 //////                       GLFW internal API                      //////
    265 //////////////////////////////////////////////////////////////////////////
    266 
    267 // Initialize joystick interface
    268 //
    269 GLFWbool _glfwInitJoysticksLinux(void)
    270 {
    271     const char* dirname = "/dev/input";
    272 
    273     _glfw.linjs.inotify = inotify_init1(IN_NONBLOCK | IN_CLOEXEC);
    274     if (_glfw.linjs.inotify > 0)
    275     {
    276         // HACK: Register for IN_ATTRIB to get notified when udev is done
    277         //       This works well in practice but the true way is libudev
    278 
    279         _glfw.linjs.watch = inotify_add_watch(_glfw.linjs.inotify,
    280                                               dirname,
    281                                               IN_CREATE | IN_ATTRIB | IN_DELETE);
    282     }
    283 
    284     // Continue without device connection notifications if inotify fails
    285 
    286     if (regcomp(&_glfw.linjs.regex, "^event[0-9]\\+$", 0) != 0)
    287     {
    288         _glfwInputError(GLFW_PLATFORM_ERROR, "Linux: Failed to compile regex");
    289         return GLFW_FALSE;
    290     }
    291 
    292     int count = 0;
    293 
    294     DIR* dir = opendir(dirname);
    295     if (dir)
    296     {
    297         struct dirent* entry;
    298 
    299         while ((entry = readdir(dir)))
    300         {
    301             regmatch_t match;
    302 
    303             if (regexec(&_glfw.linjs.regex, entry->d_name, 1, &match, 0) != 0)
    304                 continue;
    305 
    306             char path[PATH_MAX];
    307 
    308             snprintf(path, sizeof(path), "%s/%s", dirname, entry->d_name);
    309 
    310             if (openJoystickDevice(path))
    311                 count++;
    312         }
    313 
    314         closedir(dir);
    315     }
    316 
    317     // Continue with no joysticks if enumeration fails
    318 
    319     qsort(_glfw.joysticks, count, sizeof(_GLFWjoystick), compareJoysticks);
    320     return GLFW_TRUE;
    321 }
    322 
    323 // Close all opened joystick handles
    324 //
    325 void _glfwTerminateJoysticksLinux(void)
    326 {
    327     int jid;
    328 
    329     for (jid = 0;  jid <= GLFW_JOYSTICK_LAST;  jid++)
    330     {
    331         _GLFWjoystick* js = _glfw.joysticks + jid;
    332         if (js->present)
    333             closeJoystick(js);
    334     }
    335 
    336     regfree(&_glfw.linjs.regex);
    337 
    338     if (_glfw.linjs.inotify > 0)
    339     {
    340         if (_glfw.linjs.watch > 0)
    341             inotify_rm_watch(_glfw.linjs.inotify, _glfw.linjs.watch);
    342 
    343         close(_glfw.linjs.inotify);
    344     }
    345 }
    346 
    347 void _glfwDetectJoystickConnectionLinux(void)
    348 {
    349     if (_glfw.linjs.inotify <= 0)
    350         return;
    351 
    352     ssize_t offset = 0;
    353     char buffer[16384];
    354     const ssize_t size = read(_glfw.linjs.inotify, buffer, sizeof(buffer));
    355 
    356     while (size > offset)
    357     {
    358         regmatch_t match;
    359         const struct inotify_event* e = (struct inotify_event*) (buffer + offset);
    360 
    361         offset += sizeof(struct inotify_event) + e->len;
    362 
    363         if (regexec(&_glfw.linjs.regex, e->name, 1, &match, 0) != 0)
    364             continue;
    365 
    366         char path[PATH_MAX];
    367         snprintf(path, sizeof(path), "/dev/input/%s", e->name);
    368 
    369         if (e->mask & (IN_CREATE | IN_ATTRIB))
    370             openJoystickDevice(path);
    371         else if (e->mask & IN_DELETE)
    372         {
    373             for (int jid = 0;  jid <= GLFW_JOYSTICK_LAST;  jid++)
    374             {
    375                 if (strcmp(_glfw.joysticks[jid].linjs.path, path) == 0)
    376                 {
    377                     closeJoystick(_glfw.joysticks + jid);
    378                     break;
    379                 }
    380             }
    381         }
    382     }
    383 }
    384 
    385 
    386 //////////////////////////////////////////////////////////////////////////
    387 //////                       GLFW platform API                      //////
    388 //////////////////////////////////////////////////////////////////////////
    389 
    390 int _glfwPlatformPollJoystick(_GLFWjoystick* js, int mode)
    391 {
    392     // Read all queued events (non-blocking)
    393     for (;;)
    394     {
    395         struct input_event e;
    396 
    397         errno = 0;
    398         if (read(js->linjs.fd, &e, sizeof(e)) < 0)
    399         {
    400             // Reset the joystick slot if the device was disconnected
    401             if (errno == ENODEV)
    402                 closeJoystick(js);
    403 
    404             break;
    405         }
    406 
    407         if (e.type == EV_SYN)
    408         {
    409             if (e.code == SYN_DROPPED)
    410                 _glfw.linjs.dropped = GLFW_TRUE;
    411             else if (e.code == SYN_REPORT)
    412             {
    413                 _glfw.linjs.dropped = GLFW_FALSE;
    414                 pollAbsState(js);
    415             }
    416         }
    417 
    418         if (_glfw.linjs.dropped)
    419             continue;
    420 
    421         if (e.type == EV_KEY)
    422             handleKeyEvent(js, e.code, e.value);
    423         else if (e.type == EV_ABS)
    424             handleAbsEvent(js, e.code, e.value);
    425     }
    426 
    427     return js->present;
    428 }
    429 
    430 void _glfwPlatformUpdateGamepadGUID(char* guid)
    431 {
    432 }
    433